gtk-auto-mnemonics = 1 style "default" { xthickness = 1 ythickness = 1 # Style Properties GtkScrollbar::activate-slider = 1 GtkWidget::focus-line-width = 0 GtkWidget::new-tooltip-style = 1 GtkWidget::tooltip-alpha = 230 GtkWidget::tooltip-radius = 2 GtkMenuBar::window-dragging = 1 GtkToolbar::window-dragging = 1 GtkToolbar::internal-padding = 5 GtkToolButton::icon-spacing = 4 GtkSeparatorMenuItem::horizontal-padding = 3 GtkSeparatorMenuItem::wide-separators = 1 GtkSeparatorMenuItem::separator-height = 1 GtkCheckMenuItem::indicator-size = 18 GtkRadioMenuItem::indicator-size = 18 GtkButton::child-displacement-y = 0 GtkButton::default-border = { 0, 0, 0, 0 } GtkButton::default-outside_border = { 0, 0, 0, 0 } GtkScrollbar::trough-border = 0 GtkScrollbar::slider-width = 20 GtkRange::trough-border = 0 GtkRange::slider-width = 7 GtkRange::stepper-size = 0 GtkScrollbar::has-backward-stepper = 1 GtkScrollbar::has-forward-stepper = 1 GtkScrollbar::stepper-size = 7 GtkScrollbar::stepper-spacing = 0 GtkScrolledWindow ::scrollbar-spacing = 0 GtkScrolledWindow ::scrollbars-within-bevel = 1 GtkVScale::slider_length = 20 GtkVScale::slider_width = 20 GtkHScale::slider_length = 20 GtkHScale::slider_width = 20 GtkStatusbar::shadow_type = GTK_SHADOW_NONE GtkSpinButton::shadow_type = GTK_SHADOW_NONE GtkMenuBar::shadow-type = GTK_SHADOW_NONE GtkMenuBar::internal-padding = 3 GtkMenu::horizontal-padding = 0 GtkMenu::vertical-padding = 0 GtkNotebook::tab-overlap = 1 GtkNotebook::tab-curvature = 3 GtkCheckButton::indicator_spacing = 3 #GtkOptionMenu::indicator_spacing = { 0, 0, 0, 0 } GtkTreeView::row_ending_details = 0 GtkTreeView::expander-size = 12 GtkTreeView::vertical-separator = 1 GtkTreeView::horizontal-separator = 4 GtkTreeView::allow-rules = 1 GtkProgressBar::min-horizontal-bar-height = 8 GtkProgressBar::min-vertical-bar-width = 8 GtkEntry::state-hint = 1 # Colors bg[NORMAL] = @bg_color bg[PRELIGHT] = @bg_color bg[SELECTED] = @selected_bg_color bg[INSENSITIVE] = @bg_color bg[ACTIVE] = @bg_color fg[NORMAL] = @fg_color fg[PRELIGHT] = @fg_color fg[SELECTED] = @selected_fg_color fg[INSENSITIVE] = @insensitive_fg_color fg[ACTIVE] = @fg_color text[NORMAL] = @text_color text[PRELIGHT] = @text_color text[SELECTED] = @selected_fg_color text[INSENSITIVE] = @insensitive_text_color text[ACTIVE] = @selected_fg_color base[NORMAL] = @base_color base[PRELIGHT] = @base_color base[SELECTED] = @selected_bg_color base[INSENSITIVE] = @bg_color base[ACTIVE] = @selected_bg_color # All pixmap options are consolidated below this point engine "pixmap" { # Check Buttons image { function = CHECK recolorable = TRUE state = NORMAL shadow = OUT overlay_file = "../assets/check-unchecked.png" overlay_stretch = FALSE } image { function = CHECK recolorable = TRUE state = PRELIGHT shadow = OUT overlay_file = "../assets/check-unchecked-hover.png" overlay_stretch = FALSE } image { function = CHECK recolorable = TRUE state = ACTIVE shadow = OUT overlay_file = "../assets/check-unchecked-active.png" overlay_stretch = FALSE } image { function = CHECK recolorable = TRUE state = SELECTED shadow = OUT overlay_file = "../assets/check-unchecked.png" overlay_stretch = FALSE } image { function = CHECK recolorable = TRUE state = INSENSITIVE shadow = OUT overlay_file = "../assets/check-unchecked-insensitive.png" overlay_stretch = FALSE } image { function = CHECK recolorable = TRUE state = NORMAL shadow = IN overlay_file = "../assets/check-checked-active.png" overlay_stretch = FALSE } image { function = CHECK recolorable = TRUE state = PRELIGHT shadow = IN overlay_file = "../assets/check-checked-hover.png" overlay_stretch = FALSE } image { function = CHECK recolorable = TRUE state = ACTIVE shadow = IN overlay_file = "../assets/check-checked-active.png" overlay_stretch = FALSE } image { function = CHECK recolorable = TRUE state = SELECTED shadow = IN overlay_file = "../assets/check-checked-active.png" overlay_stretch = FALSE } image { function = CHECK recolorable = TRUE state = INSENSITIVE shadow = IN overlay_file = "../assets/check-checked-insensitive.png" overlay_stretch = FALSE } # Radio Buttons image { function = OPTION state = NORMAL shadow = OUT overlay_file = "../assets/radio-unchecked.png" overlay_stretch = FALSE } image { function = OPTION state = PRELIGHT shadow = OUT overlay_file = "../assets/radio-unchecked-hover.png" overlay_stretch = FALSE } image { function = OPTION state = ACTIVE shadow = OUT overlay_file = "../assets/radio-unchecked-active.png" overlay_stretch = FALSE } image { function = OPTION state = SELECTED shadow = OUT overlay_file = "../assets/radio-unchecked.png" overlay_stretch = FALSE } image { function = OPTION state = INSENSITIVE shadow = OUT overlay_file = "../assets/radio-unchecked-insensitive.png" overlay_stretch = FALSE } image { function = OPTION state = NORMAL shadow = IN overlay_file = "../assets/radio-checked-active.png" overlay_stretch = FALSE } image { function = OPTION state = PRELIGHT shadow = IN overlay_file = "../assets/radio-checked-hover.png" overlay_stretch = FALSE } image { function = OPTION state = ACTIVE shadow = IN overlay_file = "../assets/radio-checked-active.png" overlay_stretch = FALSE } image { function = OPTION state = SELECTED shadow = IN overlay_file = "../assets/radio-checked-active.png" overlay_stretch = FALSE } image { function = OPTION state = INSENSITIVE shadow = IN overlay_file = "../assets/radio-checked-insensitive.png" overlay_stretch = FALSE } # Arrows image { function = ARROW state = NORMAL overlay_file = "../assets/arrow-up.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = UP } image { function = ARROW state = PRELIGHT overlay_file = "../assets/arrow-up-hover.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = UP } image { function = ARROW state = ACTIVE overlay_file = "../assets/arrow-up-active.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = UP } image { function = ARROW state = INSENSITIVE overlay_file = "../assets/arrow-up-insensitive.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = UP } image { function = ARROW state = NORMAL overlay_file = "../assets/arrow-down.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = DOWN } image { function = ARROW state = PRELIGHT overlay_file = "../assets/arrow-down-hover.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = DOWN } image { function = ARROW state = ACTIVE overlay_file = "../assets/arrow-down-active.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = DOWN } image { function = ARROW state = INSENSITIVE overlay_file = "../assets/arrow-down-insensitive.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = DOWN } image { function = ARROW state = NORMAL overlay_file = "../assets/arrow-left.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = LEFT } image { function = ARROW state = PRELIGHT overlay_file = "../assets/arrow-left-hover.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = LEFT } image { function = ARROW state = ACTIVE overlay_file = "../assets/arrow-left-active.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = LEFT } image { function = ARROW state = INSENSITIVE overlay_file = "../assets/arrow-left-insensitive.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = LEFT } image { function = ARROW state = NORMAL overlay_file = "../assets/arrow-right.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = RIGHT } image { function = ARROW state = PRELIGHT overlay_file = "../assets/arrow-right-hover.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = RIGHT } image { function = ARROW state = ACTIVE overlay_file = "../assets/arrow-right-active.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = RIGHT } image { function = ARROW state = INSENSITIVE overlay_file = "../assets/arrow-right-insensitive.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE arrow_direction = RIGHT } # Option Menu ../assets image { function = TAB state = INSENSITIVE overlay_file = "../assets/arrow-down-insensitive.png" overlay_stretch = FALSE } image { function = TAB state = NORMAL overlay_file = "../assets/arrow-down.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE } image { function = TAB state = PRELIGHT overlay_file = "../assets/arrow-down.png" overlay_border = { 0, 0, 0, 0 } overlay_stretch = FALSE } #Lines image { function = VLINE file = "../assets/handle-v.png" border = { 0, 0, 0, 0 } stretch = TRUE } image { function = HLINE file = "../assets/line-h.png" border = { 0, 0, 0, 0 } stretch = TRUE } # Handles image { function = HANDLE overlay_file = "../assets/handle-h.png" overlay_stretch = FALSE orientation = HORIZONTAL } image { function = HANDLE overlay_file = "../assets/handle-v.png" overlay_stretch = FALSE orientation = VERTICAL } # Expanders image { function = EXPANDER expander_style = COLLAPSED file = "../assets/arrow-right.png" } image { function = EXPANDER expander_style = EXPANDED file = "../assets/arrow-down.png" } image { function = EXPANDER expander_style = SEMI_EXPANDED file = "../assets/arrow-down.png" } image { function = EXPANDER expander_style = SEMI_COLLAPSED file = "../assets/arrow-right.png" } image { function = RESIZE_GRIP state = NORMAL detail = "statusbar" overlay_file = "../assets/null.png" overlay_border = { 0,0,0,0 } overlay_stretch = FALSE } # Shadows ( this area needs help :P ) image { function = SHADOW_GAP file = "../assets/null.png" border = { 4, 4, 4, 4 } stretch = TRUE } } }